Tables

Traps and Devilry (d12)

d12 Trap
1 Well-dressed corpse, booby-trapped
2 Wall-holes shoot poisonous arrows
3 Bells and marbles on the floor
4 Scorpion-filled basket poised to fall
5 Fish hooks hanging at eye level
6 Chest marked with explosive runes
7 Lock trapped with vial of poison gas
8 Jewel removal leads to roof collapse
9 Slanted floor, translucent oil, pit
10 Snake-cages on collapsing ceiling tiles
11 Evil urns release cold ghosts
12 Coins coated in grime and poison
Connections

Bedeviled Dungeons