Rot Priest
Akünh's clergy of two realms
Wear black robes and wide-brimmed cylindrical hats with black veils covering the face. A rotting mouth similar to Akünh's on the front of the upper body; they must eat human flesh regularly. Wear medallions that allow for traveling to the Death Ziggurat in the Death Realm — the medallion is the key.
Curious about existential and metaphysical issues. Their touch causes death and ruin.
HP 10, Morale 8, No armor
- Devour. Test Strength DR12 or be grappled and next turn devoured (d8 damage per round).
- Claws d6.
- Rotting touch. Those damaged by a rot priest will not heal when resting until healed magically, or resting one night at least a day's travel from the ziggurat.
Connections
Akünh, Death Ziggurat, Death Realm, Horn Beast (which they summon and command via meditation), Necropolis
Gaps / Expansion Notes
Their numbers, recruitment, hierarchy, and what happens to a Rot Priest's body when it dies are unwritten. Whether the medallions could be reverse-engineered or repurposed is open.