The Múr
The bottomless cut that severs Grift from the world. Crossed only by three cyclopean bridges said to have been raised by enslaved giants. Each night, in the dying world, the bridges scream and roar like great ships grinding on rock.
Something is in the Múr — the Merchant carries a "Key Retrieved from the Múr," a blackened key that opens any door onto a sealed 15ft stone cube where the trapped die after 24 hours from lack of oxygen.
Connections
Gaps / Expansion Notes
"Bottomless" is the only word source uses for its depth. What dwells inside the chasm, why the bridges scream at night, who built them, and what the Múr connects to are all unwritten. The black key implies a vault-realm reached through the Múr — full canonical hook, no canonical answer.