Tables

Reaction and Morale

Reaction (2d6)

When meeting creatures whose reaction is uncertain.

2d6 Reaction
2–3 Kill!
4–6 Angered
7–8 Indifferent
9–10 Almost friendly
11–12 Helpful

Morale (2d6)

Most enemies will not fight to the last drop of blood.

Roll Morale if:

  • The leader is killed
  • Half the group is eliminated
  • A single enemy has only 1/3 of its HP left

If you roll greater than the creature's Morale value with 2d6, it is demoralized. Roll d6: (1–3) flees or (4–6) surrenders.

Connections

Combat mechanics throughout the game.