Straw-lion
hides in piles of straw, hunting with pincers and grabby claws
HP 14, Morale −, Exoskeleton −d6, Pincers/Jaws special/d8
Special: Succeed a DR14 Agility test or be pulled into the toothy jaws of the Straw-Lion, taking d8 damage instantly and on every round until you succeed on a DR18 Strength test or the lion dies. If you're broken or hit negative HP while inside the beast's maws but are rescued that same round, you're not killed. Instead, a half-botched lobotomy leaves you with your Presence reduced to −3.
Lore: It eats the brain, and discards the rest. The Straw-Lion squats motionless in piles of hay, in barns, in collapsed stables, in the unswept corners of Grift's market-floor. The pincers wait until something soft passes overhead. Then the jaws find the skull.
Whether the Straw-Lion is an insect grown vast, an alchemist's escape, or something the bridges-built-by-giants left behind is unsaid. Its preference for brains makes it a natural hunter of cultists and clergy alike.